![]() ![]() Thanks in advance to anyone who can offer any help. I've been pulling my hair out over this most of the day. Step 2: Drag the SCPH1001. Usually, you can do that by double-clicking the zip file. Has anyone else had this issue? Could there be something I'm missing? If anyone here can think of any possible mistakes I could have made or other things that might be interfering with OpenEmu playing these ROMs, please let me know. Step 1: Extract the BIOS file from the downloaded zip file. ![]() I'm honestly at a loss, so I figured I'd ask for help with my specific problem. I feel like I've tried everything, but PS1 ROMs still aren't being recognized by OpenEmu (again, with the exception of one). Apparently this is a fairly common issue, because I've found youtube videos and other guides that walk people through swapping in the right SPCH5whatever.bin BIOS files. Everything works but PS1 ROMs (except, for reasons entirely unknown to me, Gauntlet Legends - that plays just fine). I've been using OpenEmu to play Super NES ROMs, GBA ROMs, etc. ![]() I've scanned the threads here and haven't found anything to help me with this problem yet. I'm brand new to these forums and I'm not sure if this is the right place to be posting this, so I apologize in advance if it's not. The file should end up as "EBOOT.PBP".Hi. Hit "Go" and wait! It'll take a few minutes for a game to be converted. You can also ignore the contents of the second box. I've found that the loading times aren't too bothersome anyway, so don't worry about that. The better the compression, the less space the game takes up, but the slower it loads. Otherwise, the disc image itself will do. If you have a CUE file, make sure to select that. Load your game in "PSX Image File", and select where you'd like it to output the result. No need for any of that here, it'll just take up space. These are for the PSP menu (icon, sound effect, screenshot, etc). Go down to "Customize the EBOOT" and uncheck all of the boxes. ![]() Extract the contents of the archive and put them wherever you'd like. It's supposedly Windows only, but it works perfectly in WINE if you install the Visual Basic 6 runtime (you can do so via Winetricks). If your rip has ".ecm" at the end of the filename, you will need to treat it with Un-ECM before you start (simply drag the file onto the program).Äownload Popstation GUI v3.00 Beta. If you have the original disc, you will need to rip it before you start. ISO, CUE, BIN, PBP, IMG, or MDF files will work. You will need a Playstation 1 game, whether you ripped your own or not. To give you an idea, I cut Armored Core down from 500 to 246 MB! Thankfully, PCSX-ReARMed supports PSP EBOOTs, which take up less space. I tried it and wound up with a nonworking game. (Dummy files pad out the disc image to improve load times on real systems.) But this is a mess. You COULD remove the dummy files inside them if you wanted. Playstation games take up a lot of space. ![]()
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